Friday 20 November 2009

SWOT Analysis

Strengths

I believe that my strengths so far have been being able to model using several images as a base to perfect each part. Also being able to work out how to do separate sections without being told.

Weaknesses

I believe my weaknesses lie in the inability to attempt large scale models due to the amount of work involved. Also, the texturing is proving to be more difficult than I imagined.

Opportunities

I am glad I have managed to get to grips with the basics, and some of the more advanced features of 3D Studio Max, as I may have to use it after university.

Threats

My greatest threat is probably the texturing side, or forgetting to save the work before it crashes. But I shall see how it goes.

Wednesday 18 November 2009

Model completed


Finished the final touches, all that is left is to texture it.

spikes finished


I extruded the spikes from the head and collapsed at the point.

Legs done



I used the same technique for the rear legs, shaping the toes from the vertices.

Tuesday 17 November 2009

Axolotl - partial legs + tail


Extruded parts of the top and bottom to create the tail, the legs were created separately and connected to the main body.

Monday 16 November 2009

Axolotl

My next 3D model will be an axolotl, a salamander type creature.

Initial model:

I started with a sphere, deleted half of it and extended it while scaling it down to a point.

Friday 13 November 2009

Completed dragonfly




I added some more legs that are extended and shaped cylinders. The eyes are spheres that have been flattened, and a texture has been added.

Friday 6 November 2009

Dragonfly


Added head by continuing the cylinder and collapsing at the end, wings using four planes opacity masks to give a semi-transparent appearance and MeshSmooth'd.