Sunday, 6 December 2009

extending the stalk




I continued the stalk and wrapped it around the "branch".

3rd model, a pitcher plant


Going to do a pitcher plant for my final model, here is the initial work:

Started with a torus, and extruded a ring from the bottom to create the main body of the plant. I scaled and extruded it to shape the base and the stalk protruding from the bottom. I added a cylinder to the scene to represent a tree branch.

Friday, 20 November 2009

SWOT Analysis

Strengths

I believe that my strengths so far have been being able to model using several images as a base to perfect each part. Also being able to work out how to do separate sections without being told.

Weaknesses

I believe my weaknesses lie in the inability to attempt large scale models due to the amount of work involved. Also, the texturing is proving to be more difficult than I imagined.

Opportunities

I am glad I have managed to get to grips with the basics, and some of the more advanced features of 3D Studio Max, as I may have to use it after university.

Threats

My greatest threat is probably the texturing side, or forgetting to save the work before it crashes. But I shall see how it goes.

Wednesday, 18 November 2009

Model completed


Finished the final touches, all that is left is to texture it.

spikes finished


I extruded the spikes from the head and collapsed at the point.

Legs done



I used the same technique for the rear legs, shaping the toes from the vertices.

Tuesday, 17 November 2009

Axolotl - partial legs + tail


Extruded parts of the top and bottom to create the tail, the legs were created separately and connected to the main body.